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Medieval House - UE5 Environment

Breakdown : https://www.artstation.com/artwork/y4vyAO
Welcome home, This is an environment made as part of my mentorship course with Alex Beddows at Sierra Division Academy, inspired by Junhyuk Yoon's amazing concept. For me this project was all about learning pipelines to create stunning realistic environments. I wanted to get a better grasp on realistic texturing, Strong modular kits and most importantly just to create something that looks and feels good. Everything in this scene, except for the foliage is made by me.
I used Substance Designer for almost all assets in this scene, and most of these are sculpted in Zbrush.
I want to give a final heartfelt thanks to the whole Sierra Division team and Alex Beddows for making this possible, I learnt so much, and I'm happy I had the opportunity to attend the first Sierra Division Academy course!
https://www.artstation.com/artwork/BXlBkr

Beauty Shot

Snow Shot

Diorama Shot

Detail shot - I spent a lot of time refining this, making sure my macro read is good before I go on to details and color.

Detail shot - I spent a lot of time refining this, making sure my macro read is good before I go on to details and color.

Modular Kit - As you can see I tried to work very modular, keeping unique parts to a minimum, This was a core point I wanted to practice in this project, keeping production time fast.

Modular Kit - As you can see I tried to work very modular, keeping unique parts to a minimum, This was a core point I wanted to practice in this project, keeping production time fast.

Tiling Materials

Tiling Materials

Landscape layer blending

Landscape layer blending

Landscape layer blending - tire tracks are mesh decals

Landscape Materials

Landscape Materials

Snow Variations

Snow Variations

Decal Preview

Buffer Modes

Buffer Modes

Value Shot

Value Shot

Wood sculpts

Wood sculpts

Brick Sculpts

Brick Sculpts

Staircase + Mortar Sculpt - Only 2 Unique rocks were sculpted to make the whole staircase

Staircase + Mortar Sculpt - Only 2 Unique rocks were sculpted to make the whole staircase

I used PLA's ( Packed Level Actors ) to combine my very modular assets into managable modules inside Unreal Engine 5, This also instances the meshes for a little extra performance boost.

I used PLA's ( Packed Level Actors ) to combine my very modular assets into managable modules inside Unreal Engine 5, This also instances the meshes for a little extra performance boost.

I used PLA's ( Packed Level Actors ) to combine my very modular assets into managable modules inside Unreal Engine 5, This also instances the meshes for a little extra performance boost.

RGBA Mask Preview

RGBA Mask Preview

RGBA Mask Breakdown

WIP GIF

WIP GIF

Original Concept by Junhyuk Yoon, Thanks a lot for letting me recreate this amazing scene.

Original Concept by Junhyuk Yoon, Thanks a lot for letting me recreate this amazing scene.