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Trainstation - Unreal Engine 5 Stylized Environment

80.Lv : https://80.lv/articles/a-stylized-ue-5-environment-material-creation-particles-techniques/

Trainstation - Unreal Engine 5 Stylized Environment
This project is my first time experimenting in the stylized world. My goals of this project were to train my Substance Designer 3D, Environment, Lighting and Shader Skills.

Once I was finished with the main concept I thought it would be a cool idea to cycle through the seasons, so that's what I did.

I spent about 125 hours on this project, 100 for the main scene and 25 creating the different seasons.

Concept by the amazing Atnajoy, Thanks so much for letting me use your concept!

https://www.artstation.com/artwork/WKl1GN

Transition between the seaons

Asset Breakdown

Asset Breakdown

Material Breakdown - Bark Pebbles Base  Brick Wood Ice Snow Metal

Material Breakdown - Bark Pebbles Base Brick Wood Ice Snow Metal

Foliage Usage

Tree shader parameters - Referenced tutorial by Victoria Zavhorodnia and made changes to fit my style.

Bark + Ice Shader

Vertex painting

Particles to give more life to each season. Butterflies are weight painted.

Song : fallen ยท seeyouthere

Autumn

Autumn

Winter

Winter

Spring

Spring

Work in progress

Work in progress

Reference used

Reference used

Concept by Atnajoy

Concept by Atnajoy